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Opening the engraved sarcophagus awards Runecrafting experience. Just like with the other sarcophagi, players may awaken a mummy upon opening. The corridor to each room will contain a spear trap, taking up two game squares on each of the walls.
Clicking on either of the closest squares will attempt to deactivate the trap, allowing the player to pass by unharmed if successful.
Players will be damaged by the spears if they attempt to walk into the room without deactivating the trap, fail to disarm the trap, or click on either of the farther squares.
Four locked tomb doors are hidden in the walls of each room, only one of which leads to the next room. Players must successfully unlock the tomb doors until the correct one is found, allowing them to reach the next room.
Successfully unlocking a tomb door awards some Thieving experience. A lockpick or hair clip will significantly reduce the chance of the player failing to unlock the door, at the cost of halving the experience gained.
The door leading to the next room will change each time a player joins the minigame. It is possible for groups of players to play the minigame together and quickly search all doors in a room at the same time.
The other players can then follow the player who found the correct door. Each room has an exit door, allowing for a quick escape via the right-click menu.
Monsters will not follow players through the doors. Failing obstacle and trap attempts will result in the player taking damage; the minimum a player will take from failing to loot urns is 50 damage.
Damage is scaled, based the players maximum life points, increasing in damage as the player progresses deeper in the pyramid. It is generally recommended for players to search urns in only the two highest level rooms they can access; to maximise experience rates the player should attempt to loot every urn in their highest accessible room, and as many urns from the second highest room as time would allow.
Players using this method should always be aware of their time spent in the pyramid; it is advisable to move on to the last room after half of their time is remaining.
When the player is in their highest level room and time is running out, prioritise looting the golden chest for a chance at better rewards.
If the player still has time remaining after, resume plundering urns until kicked out. After completion of The Light Within quest players can use of the Crystal Mask spell in conjunction with the Light Form prayer to reduce the rate of failing when checking and searching urns significantly.
Wearing Prayer boosting items and drinking a Prayer renewal potion will allow the player to do multiple trips into the pyramid without the need of banking, or recharging their Prayer points.
Unless the player plans to teleport to a bank after each pyramid plunder, food or a healing familiar is the only item necessary to play the minigame for extended periods of time.
It is possible for mid-to-high levelled players to make it through several rounds without needing to heal. The equipment below is needed to withstand the damage from monsters and poison during a plundering trip.
If the player wishes to reduce banking time, one full inventory of food and potions can last from four to sixteen games depending on how often the player consumes the items.
As you progress through the rooms, the possible loot becomes better Gold statuettes appear beginning in the 7th room , and generally more valuable artifacts can be found in higher-level rooms.
Chests and sarcophagi also tend to yield better items than urns. In addition to the standard artifacts that may be looted from the pyramid, chests and sarcophagi have a chance of yielding a special artifact called the Pharoah's Sceptre.
This item allows a user three teleports to the Agility Pyramid, the Desert Treasure Pyramid, or the Thieving Pyramid.
It is possible to get multiple sceptres per player, but when one is found, the player is escorted out of the pyramid by the Guardian Mummy and must begin a new game of Pyramid Plunder to re-enter the pyramid.
This Old School Minigame Guide was written by Im4eversmart. This Old School Minigame Guide was entered into the database on Mon, Jul 17, , at PM by Im4eversmart , and it was last updated on Sun, Mar 08, , at PM by Javezz.
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You have five minutes to loot as much treasure from the pyramid as you can. If you get a Pharaoh's sceptre during your looting trip, the Guardian mummy will instantly end your attempt and make you leave the pyramid.
Inside, you will find a room that contains a spear trap, urns, a golden chest, a sarcophagus, and doors out and to the next level.
There are eight rooms in total. Players should try and pass through all the doors to make it to the highest room they can use and then thieve everything in that room, for better rewards and experience.
Experience increases from each thievable object further into the pyramid. This mini-game provides the fastest Thieving experience rates in RuneScape at level 91 and prior to this level only beaten by knocking out and pickpocketing Menaphite Thugs blackjacking.
At 71 or higher Thieving , , experience can be gained in an hour, and even more at higher levels, and at 91 or higher Thieving, upwards of , experience per hour is possible.
The general strategy for the game is to loot as many chests and urns as possible sarcophagi do not give Thieving experience but give Strength experience instead.
Ideally, you want to fully loot the highest level room available to your level, and if your level is 61 or higher, loot as many urns in the previous room as far as time allows.
From level 61 onwards, you will roughly spend 45 to 90 seconds to get to your second highest available room, and use the rest of the time remaining to loot as much in your two highest accessible rooms as possible.
It is advised to watch your time and move to the last room when you feel like you might not have enough time to fully loot the last room.
Similar to the Ring of dueling with unlimited teleports directly to a healing bank. Removes the need to bring food.
Desert amulet 3 or 4. Provides an unlimited teleport near a bank, has decent defensive stats, and is automatically kept on death should you die.
Emergency teleport. For emergency escape if life points run low. Players with good armour, high Defence, or plenty of food should not need this.
Ardougne cloak 3 or 4. This cape improves a player's Thieving abilities. It has not been confirmed whether it works in Pyramid Plunder, but wearing it will not hurt.
It also offers a good Prayer bonus as well as the ability to teleport to the Monastery south of Ardougne to recharge Prayer points if necessary.
The special move of a Magpie level 47 Summoning or an Abyssal lurker level 62 Summoning gives temporary boosts of 2 and 4 Thieving levels, respectively.
Players should use the special move in the last room that they are able to enter. Players should note that the special move will not give temporary access to a pyramid level above the character's current Thieving level.
Five-finger discount. They all last for 1 hour; recharge takes 3 hours. Due to an update , the information in this article may be out-of-date. Reason: Damage values are off, so are poison damage values, if not poison part in general You can help improve this page by editing it.
Urns as seen in Pyramid Plunder. Each room has 13 urns, except for Room 3 which only has 12 urns. Players can choose to steal from an urn or check it for snakes first.
If checking for snakes, a snake will appear out of the urn and may then be charmed if the player has a snake charm; however, this will halve the experience gained.
Both checking and stealing from urns earn thieving experience, but charming does not. Unless charmed, a snake may bite for small damage starting around 20 at the lowest level and increasing to about 80 at the highest level.
There is also a chance of being poisoned by the snakebite, but since the life points updates, the poison level does not appear to have been updated, and therefore the poison damage is very small less than 10 and can be mostly ignored.
Searching is much slower than stealing, and the rewards from urns are generally poorer than from the golden chest and sarcophagus.
Rewards also get better the further one ventures into the pyramid. The Gold Chest in the centre of every room, it is 1 of 2 objects the that has a possibly of looting a Pharaoh's Sceptre from, the other being the Sarcophagus.
The centre of each room has a golden chest. The best loot is in these chests, but they occasionally contain level scarab swarms which hit extremely fast and can poison an unprotected player.
The poison starts at 38, so use an anti-poison potion to negate this. A swarm only has life points so using a dragon weapon will dispose of them quickly.
The pharaoh's sceptre can be obtained only from the golden chest and the sarcophagus. Opening a chest is very fast, so players seeking treasure find it worth checking all chests on the way to the highest level room.
When searching for the door to the next level, a scarab swarm will not do too much damage and could be ignored. Exoskeleton set is obtained as a reward after completion of Plague's End - the final grandmaster quest of Elf series.
If you have looted the Black ibis outfit from Pyramid Plunder, the exoskeleton has the same benefits. The bracers give the same benefits as gloves of silence, if the player has 75 Hunter and 75 Thieving.
Every piece of the exoskeleton you wear reduces your weight by 2 kg. The exoskeleton may be stored in the armor case in your player owned house.
The full set consists of Headband , Torso , Legs , and Bracers. This Minigame Guide was written by Watsermetjou and Ismajosh. Thanks to computre, dark, Fireball, sksfrontiers, theamazingbender, Im4eversmart, Will, carduel, Oblivion, Snaily2, I M Bad13, Random, TitanofLife, Phox, Sumurai8, October rust, Alfawarlord, Jarkur, and Big Ginger1 for corrections.
This Minigame Guide was entered into the database on Mon, Jul 17, , at PM by Im4eversmart , and it was last updated on Tue, May 16, , at AM by Numerous One.
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Note: We are not Jagex! I'm clearing all the urns and refilling them now. Although the guardian mummy is a man, when speaking to Simon Templeton after completing the Dealing with Scabaras quest, Simon refers to the mummy as being a woman, as 'mummy' is British slang for mother.
Games Movies TV Video Wikis. Explore Wikis Community Central Start a Wiki.Pyramid Plunder Guide (16 Dez 06). Der Pyramid Plunder Guide ist erschienen. Herzlichen Dank an Sollizitator! © Rs Community Jagex und. Sieh dir den Clip von Ez_HugMe mit dem Titel „Pyramid plunder | 91/99 Road to 99 thieving“ an. Lootin' Larry is on a quest to get rich from the pyramids of ancient Egypt. The creatures lurking within these pyramids are not too happy with Larry, and don't. Spielen Sie Pyramid Plunder KOSTENLOS und haben Sie Spaß! Werfen Sie doch auch mal einen Blick auf die anderen kostenlosen Slots bei FreeSlotsLand.eu. 2,, Downloads Last Updated: Sep 3, Game Version: Download Description Files Images. Pyramid Plunder is a Thieving minigame set in the Jalsavrah pyramid in Sophanem, far in the southern Kharidian Desert. Inside Sophanem, the Jalsavrah Pyramid can be found with four anonymous looking doors; access to the minigame can be found behind one of the doors, guarded by the Guardian mummy. GUIDE SECTIONSIntro: Requirements: Getting there: Equipment: Experience rates: Rewards: The minigame. A simple treasure mod inspired by the Runescape minigame Pyramid Plunder. Burial urns are scattered across the world, hidden deep underground. Finding these urns can be rewarding, but beware of poisonous snakes Disclaimer: Despite the name, this mod contains no actual pyramids. PYRAMID PLUNDER For TurboGrafx / PC Engine Super CD-Rom (released March ) Lootin’ Larry is on a quest to get rich from the pyramids of ancient Egypt. The creatures lurking within these pyramids are not too happy with Larry, and don’t intend to let their rare artifacts be stolen so easily!. Games Movies TV Video Wikis. Master camouflage outfit. As you can see from the Ecoop Insolvenz the highest amount of Skat-Spielen.De points are gained when NOT using 'helpful' items Montanablack Verdienst lock-pick and flute. If you see this guide on any other site, please report it to us so we can take legal action against anyone found stealing our content. LockpickFood, Antipoison potions or Anti-poison totemSnake Romanian Godsa Weapon, Armor, a Unicorn stallion pouch and Healing Spielen Sofort scrolls OR a Bunyip pouchand the enhanced excalibur. Monkfish and sharks are recommended unless you have a better healing method. The mummy may occasionally punch you as you try to enter the pyramid, which stuns you and does a little damage. If Playing For Cash still have time left after this, Wahrheit Oder Pflicht Pflicht Aufgaben can resume thieving the urns. The follow experience rates may be achieved by prioritising thieving from as many urns as possible in the highest level room available, as well as thieving urns Kenny Hallaert the second highest level room. Note: We are not Jagex! We cannot change anything 7 Clans Casino the game and we cannot help with Jagex account issues!